Who am I?

Short version:

I have worked as a full-stack software developer, creative technologist, consultant and leading R&D projects for the past 10+ years. I have experience developing interactive media for art installations, advertisement campaigns as well as developing and maintaining robust systems, databases, embedded software and infrastructure. For the past 5 years, I leveraged from my training as a Physics teacher and focused on my real passion: Empowering through playful education. I worked with companies such as Kano, Quirkbot, Strawbees and JoyLabz. I also participate, run and am an ambassador of Science Hack Day and Kids Hack Day hackathons.

Long version:

I started studying Physics in 2007 at my hometown’s university (UFES). There I did internships working as an educator in an after school program and science museum, both targeting children at social risk. I also got involved with the modelling laboratory where they developed software simulations to be used by teachers and students in classroom.

In 2009 I left the Physics course and became a software developer due to the financial pressure of being a hero teacher in Brazil. As a developer I worked in a range of places that dealt with the impacts of modern technology in our lives including the government’s culture department, a projection mapping art collective and running my startup. I also became a Science Hack Day Ambassador!

In 2014, I moved to Sweden where I worked as a creative technologist in a digital agency, as a consultant for a strategic design firm and first got involved with a non-profit organisation called Kids Hack Day. While volunteering at Kids Hack Day I had the pleasure to develop some of the features of Strawbees and Quirkbot, toys designed to engage kids in perceiving that we can interact with technology more creatively and actively, rather than passively consuming it.

In 2017 I moved to London where I worked for a company called Kano, developing desktop apps, websites and embedded software.

In 2019 I went back to work (and play) with my beloved friends at Strawbees where I took different roles developing software and content with an educational focus.

2020 started with the pandemic taking away some of my dreams and giving me others. I left Strawbees and enrolled on an online course called "Recreating the Past" at School for Poetic Computation. I moved back to Stockholm and started working with JoyLabz, one of the companies that sparked my interest in prototyping, education and technology (as well as thinking about invention literacy).

In 2021 I joined Blivande house, where I participate in a self-stewarding experiment. There we cultivate a co-created, participatory and self-sustaining ecosystem. Always becoming! I have also become an active member of JoyLabz R&D team, lectured at Konstfack, Industry Leader at Hyper Island and worked on restructuring and co-teaching the course Recreating the Past at School for Poetic Computation.

I'm actively looking for new, meaningful collaborations, opportunities, connections and learning experiences.

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