Here is a selection of works I participated as software engineer, fullstack developer, creative technologist, devops, consultant or everything at the same time.
SuperBeast is your lean and mean creative partner. For the past 8 years they've been pioneering and perfecting a radically streamlined way to supercharge their client's marketing.
Strawbees Learning is an oasis for innovative teachers who embrace creative thinking and hands-on learning with Strawbees.
Using a 3D printer to print frames of a stop motion animation.
Punanimation is a community with over 2000 women, trans and non-binary friends from all over the world, working within the many different fields and specializations of animation and motion graphics.
I worked with a ridiculously talented team from Serious Business on a tool to explore and export visuals related to one of the natural elements present in the Reykjavik's Fashion Festival brand: Wind.
I had the pleasure to work on Blend's website and bring to life a great idea: What if each attendee could create their own custom character that would appear on the home page? That way, the attendees could get to know a bit more about who else was coming and start setting up the mingling mood, months ahead of the event!
Sticky Radio was the result of a consultancy and prototyping work for Sveriges Radio Ressearch and Development department. The goal was to explore the idea of what could be a "seamless experience" between digital and traditional radio broadcasting.
Urbanears Radio Heads was a live streamed tournament with youtubers racing each other with radio controlled heads to dramatize the freedom of wireless listening.
Urbanears Pigeon Bingo was a bingo style game where pigeons shit on the washable headphones to call the numbers.
While working at Oakwood I did a few projects involving a guessing game for song releases. The basic concept is that you would listen to the instrumental version of the song and guess the lyric.